By Anil Fernando
A novel and well timed primer to the 3DTV procedure chain from seize to display
This e-book examines all features of the 3DTV chain, from seize to display. It is helping the reader know about the main matters for 3DTV technology. It additionally presents with a platforms point appreciation of 3DTV structures, and an figuring out of the basic rules in the back of every one a part of the chain. on the finish of every bankruptcy, the writer offers assets the place readers can examine extra concerning the know-how coated (e.g. extra centred textual content books, key magazine papers, and key criteria contributions).
- Provides a primary and systematic creation and outline of 3DTV key strategies, which increase the total 3DTV approach from trap to purchaser viewing on the home.
- Addresses the fast relocating box of 3D monitors that is attracting expanding curiosity from and academia.
- Concepts within the booklet can be illustrated utilizing diagrams and instance photos of processed 3D content. The 3D content material could be provided as second photographs within the book.
- Authors to host site offering tips that could additional information on the net, freely to be had instruments which might let readers to test with coding video, simulate its transmission over networks, play it again in 3D, and degree the standard and hyperlinks to big information and advancements within the field.
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Extra info for 3DTV: Processing and Transmission of 3D Video Signals
1982) Foundations of the Stereoscopic Cinema: A Study in Depth, Van Nostrand Reinhold, Amsterdam. M. (1998) 3-D Movies: A History and Filmography of Stereoscopic Cinema, McFarland & Company, Jefferson, NC.  Wheatstone, C. (1838) ‘Contributions to the physiology of vision. Part the ﬁrst. On some remarkable, and hitherto unobserved, phenomena of binocular vision’, Philosophical Transactions of the Royal Society of London, 128, 371–394, June.  Rollmann, W. (1853) ‘Notiz zur Stereoskopie’, Annalen der Physik, 165 (6), 350–351.
First the videos must be rectiﬁed and colour matched to prevent visual fatigue and to enhance the efﬁciency of multi-view video compression. Finally, depth must be extracted. 2. The captured and post-processed video is incredibly large, and therefore compression, as discussed in Chapter 3, is essential. 2. Existing standards are covered, and the chapter also discusses current and future standardization efforts. Chapter 4 examines approaches for transmitting 3D video. Transmission of stereoscopic video over broadcast or IP-based networks can be achieved using relatively straightforward extensions of existing 2D transmission schemes.
The challenge is to adjust these two parameters, such that all video objects within the reconstructed 3D visualization ﬁt within the comfortable depth limits with respect to the screen, and yet look realistic as close as possible to the actual scene that is shot. While the inter-axial distance between the cameras usually contributes to the overall disparity between the shot stereoscopic video pair, hence the global depth, the amount of introduced convergence changes the relative depth positioning of each video object with respect to the screen plane.