Basic 3D Set-Up
Lets Recap on Part I of this article:-
Here is the order in which you will have
to set up your helicopter:-
1. Reverse Servos
2. Check and set up a pitch window mechanically.
3. Centre your pitch servo and set up control
throws to match your pitch window and lengthen or
shorten pitch linkage so ½ your pitch
window has the servo arm centred.
4. Test hover.
5. Set up your Normal mode or hover mode
pitch program.
6. Set up your normal mode hover throttle program.
7. Set up your Stunt Mode Pitch program.
8. Set up your Stunt mode Throttle program.
9. Stunt Mode trim settings.
10. Set up a Throttle Hold mode.
And we got to the 7th step,
Setting up a stunt mode.
Setting up Stunt Mode
Pitch Program.
7. Copy your full throttle pitch
percentage through to your new stunt mode at the full throttle position.
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Copy your hover pitch percentage though to ¾
stick in your stunt mode.
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Set you ½ stick position to 0 degrees
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What ever the pitch is for upright hover make
your ¼ stick position in your stunt mode the inverted opposite of
it. Eg. 5.5 degrees in the hover then make ¼ stick -5.5 degrees.
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Same as above but make your bottom stick position
the same as your full throttle but inverted. Eg. If 8.5 degrees is the
maximum climb out pitch the engine will pull then set -8.5 degrees at your
bottom stick position in your stunt mode.
That just about covers the pitch setting,
as you can see not a lot to it. When you fly off and you switch into stunt
mode if done at full throttle like you should, nothing should change but
your stunt trim which I will talk about later.
Setting up a Throttle
Stunt Mode curve.
8. Make up a V curve for your
stunt mode throttle program by setting both ends of throttle curve to 100
percent and the centre depending on the model between 50-70 percent. Smaller
engines usually require higher percentages in the centre to keep the revs
up high enough in a roll. If you find your model dropping revs during a
roll bring up the centre of v curve up or try adding an aileron to throttle
mix, this can be handy if you find the revs during a loop a little to high.
Setting the stunt trim
9. Setting the stunt trim
is an easy function on a digital trimmed radio, but not so easy on a radio
with
normal trim pots beside the gimbals. Making
sure that first your radio has stunt mode first by reading your instructions
that came with your radio. Some older type computer Helicopter radios
didn't have this function eg. JR 347 radios.
Whist in full forward flight your helicopter
in its hover mode will have a tendency to pitch its nose or roll one way
or the other, depending on which way you trimmed your model. If you have
trimmed for a cross wind hover then your model will roll once it
is flying down wind the way that it was trimmed to go. Then once back in
the hover it will handle quite the same as it did before you left. To eleviate
this problem the radio manufactures added a stunt trim, so the helicopter
can be trimmed for both forward flight and hovering. To set it with a normally
trimmed model you will have to fly the model flick it into stunt mode see
which the model pitches rolls or yaws whilst flying downwind. Then flick
it back to normal or hover mode and land. Set the stunt trim program which
may have to be Uninhibited to be activated (see your radio's instruction
booklet), then go up again and retest. It is a real trial and error thing
and you will find that even when perfect on a certain day that the next
time that you venture out you will be setting it again on your first flight.
Set up a Throttle Hold
mode.
Now in the first instalment we mentioned
setting your mechanical pitch to the top of your pitch window and
setting your pitch slider so it travels to this limit without binding.
Well now we are going to use it.
-
Uninhibit your throttle hold program and
you will come up with a percentage. This is the throttle percentage, which
you will have to set an idle. Don't have it idling too high as this will
cause the clutch to drag and the blades will not spin up properly.
-
Copy your hover pitch settings through from your
hover mode to the ¼, ½ and ¾ positions of your
throttle hold pitch curve which after inhibiting becomes available. If
you use the softened curve it will give some feel when you come in and
hover after your autorotation. It also helps when you abort an auto that
the settings are the same as your hover mode that you're switching back
too.
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Set your top end pitch to 100 percent.
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Set your bottom end pitch to around -5 degrees
negative to start with, you may find that it comes down to fast and doesn't
spin up your blades very well. This could be because you have to much negative
pitch on, so you will have to practice and see if you can get the chopper
to glide down in a controlled fashion, with enough reserve power, left
in the blades to get a small hover.
Tips for beginners to
Autorotations.
-
Don't make the first auto, the one when you run
out of fuel. This one almost always ends in disaster if you have never
done one before because you may find that the pitch curve is not quite
right.
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Always pick out a nice piece of flat ground with
out too many undulations or too longer grass. You're not going to be able
to pick it out later when you're landing.
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Try a couple of test hovers down low to make
sure your machine will actually hover when the switch is flicked.
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Always practice autos into the wind. If you
get caught with an engine off situation then try to get the nose back into
the wind. The Helicopter may find itself falling at the same speed as the
wind and it wont spin the blades up, then it just becomes a brick sorry
and there is nothing you or I can do to stop it!
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Always practice autos with a slight to medium
strength wind. They actually spin the blades up better and have more reserve
power.
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Always practice autos out of the danger threshold
of 3-15 metres (15-50 feet).
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Get rid of all forward speed before you touch
down, Because if you don't have a driven tail you may find that the tail
turns on you on landing and you might come in sideways and tip over.
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Rather than just dropping down to the ground
vertical which would never happen in real life if the engine cuts out,
fly a few metres down wind and then drop down, bringing it back to your
landing spot.